A majority of your in-game time is spent in endless battle with hundreds of on-screen enemies. You take the role of Inphyy, a Temple Knight, or Aspharr, a Blue Knight, and lead giant armies against orcs, goblins, and trolls. Ninety-Nine Nights is the age-old tale of Light versus Dark told through Dynasty Warriors-style battles. Music isn’t much better and, while it does sound cool, it is very repetitive. Some characters even manage to sound cold and bitter during the friendliest of conversations. Characters show little emotion when delivering lines. Voice acting is above average, but not by much. While in motion, characters look good, but at the same time, they aren’t that much more impressive looking than most of the bigger named Xbox titles. Even though some of the levels appear wide-open, your path is always clearly defined and painfully linear. ![]() Best of all, this is all done without a hitch in performance.īattlefield and warrior alike look good, but not great. Instead, you’ll see approaching enemies running towards you. Enemies don’t miraculously pop-in from nowhere, nor are battlefields faded out in the distance. ![]() Sure, Dynasty Warriors has been doing this for awhile, but N3 manages to do it without any tricks. Like Dead Rising, the hundreds of on-screen enemies is what draws you to Ninety-Nine Nights ( N3).
0 Comments
Leave a Reply. |